The Dark Room engine is getting some refreshed display engine code.
Read moreThe WickedP WordPress theme gets some more custom portfolio functionality.
Read moreHyperion gets an early cache system, to help speed up common and regular calculations.
Read moreThe denoising algorithm seems to be working, with a few adjustments in the colour data.
Read moreI’ve been searching for some ways to speed up the render engine, and came across denoising.
Read moreA Hyperion render with 5000 samples, which ran for some 5 and a half hours!
Read moreThe Dark Room’s tracking engine is getting a make-over, with a tracking engine included.
Read moreThe dead pixel issue, causing black pixels in renders, seems to be resolved.
Read moreHyperion now has physically correct depth of field, thanks to its internal camera and lens elements.
Read moreThe Dark Room will be able to read RED raw images soon. Here’s how, and why.
Read more