Removing an external library from code

The Dark Room engine is getting some refreshed display engine code.

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More theme portfolio functionality

The WickedP WordPress theme gets some more custom portfolio functionality.

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Building a render cache system

Hyperion gets an early cache system, to help speed up common and regular calculations.

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Denoiser success

The denoising algorithm seems to be working, with a few adjustments in the colour data.

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Starting on a denoiser algorithm

I’ve been searching for some ways to speed up the render engine, and came across denoising.

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Clean depth of field render

A Hyperion render with 5000 samples, which ran for some 5 and a half hours!

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Tracking algorithm started

The Dark Room’s tracking engine is getting a make-over, with a tracking engine included.

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Dead pixels issue resolved

The dead pixel issue, causing black pixels in renders, seems to be resolved.

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Rendering true depth of field

Hyperion now has physically correct depth of field, thanks to its internal camera and lens elements.

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Reading cinema camera images

The Dark Room will be able to read RED raw images soon. Here’s how, and why.

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