Another small win

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While I'm still trying to figure out positional motion for my ProxyMan tool, I managed to sneak in a couple of extra tid-bits. I can now mirror a motion clip, so motions for the left arm can be applied to the right arm, and so that they rotate correctly for the different sides of the skeleton rig. It can do this for the entire skeleton, including single joint rotations like the head, neck and spine chains.

Here's a short video showing it:

A lot of what I'm doing with these little things at this point, is really trying to tighten the integration of it all. I'm not just programming something for the sake of it. I have a purpose for this tool. And I'm thinking about the usability side of it and what the user would expect to see happen. I'm not just being a blind programmer - I'm actually wanting to use the tool myself. So, it's not just the code that counts here. It's how the user would expect things to work as well. I'm probably just raining in my own pocket here, but, for what it's worth, I think I'm doing a pretty good job of it so far. The tool seems to do it's thing pretty well, and as the user might expect it to.

Celebrating another small win, as I don't feel I have much else to celebrate at the moment.