Rebuilding the Man
Original project: ProxyMan!
History: View complete project post history
First posted 29th of Sep, 2020
Last updated 15th of Feb, 2021
Last updated 15th of Feb, 2021
Well, not so much rebuilding, but continuing to refine.
When I first started moving ProxyMan into a C++ project, I put a lot of effort into thinking how I could store data internally. The initial builds used a lot of the STL library, but upon redesigning and building the Dark Room, I found myself finding better ways to store project data. Ones that meant I didn't have to do a lot of the internal data management and heavy lifting myself.
With this in mind, I'm going to rebuild ProxyMan at some stage and redesign the underlying data system. A bit of a pain, but it will make it easier to work with in the future.