Developing a more accessible user interface and display engine.
Read moreThe lens calibration interface is up and running.
Read moreThe Dark Room’s lens calibration system is starting to come online.
Read moreUpdated video file engine can now pull frames straight into GPU memory.
Read moreIn this post I talk about program code logic and how the order of operations can make a difference.
Read moreThe Dark Room gets additional image and image sequence clip support.
Read moreThe corner tracking has been improved and can now track checkered features.
Read moreThe tracking engine gets some corner feature tracking capabilities.
Read moreThe tracking engine gets some ‘intelligence’ to help with drift issues.
Read moreFound a tracking issue that needs some attention: tracking drift explained.
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