Jan 2023
The Dark Room thumbnail

Frustum frame space squeeze

The Dark Room viewport gets a frustum squeeze.

Jan 2023
The Dark Room thumbnail

Overcoming small engine issues

The Dark Room project's engine gets a little more work, with multi-clip drawing now working.

Nov 2022
Diary thumbnail

Minimal progress

Things haven't been great of late. And, I just lost my job.

Aug 2022
The Dark Room thumbnail

Finally, we’re there!

This week has been a good one. I've finally got raw camera images inside the Dark Room's display.

Aug 2022
The Dark Room thumbnail

It’s almost there

We've almost got film camera images in the Dark Room...

Aug 2022
The Dark Room thumbnail

New engine coming along

I've now removed some external libraries from The Dark Room project.

Jun 2022
The Dark Room thumbnail

Removing an external library from code

The Dark Room engine is getting some refreshed display engine code.

May 2022

More theme portfolio functionality

The WickedP WordPress theme gets some more custom portfolio functionality.

Apr 2022
Hyperion thumbnail

Building a render cache system

Hyperion gets an early cache system, to help speed up common and regular calculations.

Mar 2022
Hyperion thumbnail

Denoiser success

The denoising algorithm seems to be working, with a few adjustments in the colour data.

Mar 2022
Hyperion thumbnail

Starting on a denoiser algorithm

I've been searching for some ways to speed up the render engine, and came across denoising.

Mar 2022
Hyperion thumbnail

Clean depth of field render

A Hyperion render with 5000 samples, which ran for some 5 and a half hours!

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