New tracking cones pass assistant tool, for helping with QA'ing tracked camera results.
Here's an exercise I did in 3D projection from inside of Nuke.
I learned a new programming language this weekend.
Taking on new university studies.
Updating the program's start-up sequence.
A simple undo/redo stack system has been added to the Dark Room.
Multi-project editing support now available.
Extending the interface system to support multiple drawing contexts.
The Dark Room now has some early structure from motion capabilities!
I went to the UK for a trip away - and it was fantastic!
Developing a more accessible user interface and display engine.
My own custom version of specular highlights have been added to the render engine.
Hyperion can now do refractive surfaces, like frosted glass.
A larger Hyperion render of a rusty looking Stanford Dragon
Hyperion can now do metallic and reflective surfaces.
The render engine gets its own, standalone user interface dialog.