Oct 2023
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Lens calibration interface

The lens calibration interface is up and running.

Sep 2023
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Tackling lens calibration

The Dark Room's lens calibration system is starting to come online.

Aug 2023
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Improved video file reading

Updated video file engine can now pull frames straight into GPU memory.

Aug 2023
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The importance of testing program logic

In this post I talk about program code logic and how the order of operations can make a difference.

Aug 2023
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Importing image sequences

The Dark Room gets additional image and image sequence clip support.

Aug 2023
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Tracking a checkered feature

The corner tracking has been improved and can now track checkered features.

Aug 2023
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Additional corner tracking added

The tracking engine gets some corner feature tracking capabilities.

Jul 2023
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Tracking drift fixes

The tracking engine gets some 'intelligence' to help with drift issues.

Jul 2023
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Tracking drift issues

Found a tracking issue that needs some attention: tracking drift explained.

Jul 2023
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Longer feature tracked video

The Dark Room tracking on a longer sequence.

Jul 2023
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First feature tracked video

The Dark Room's tracking engine is just about ready to use.

May 2023
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Tracking engine connected with an interface

The tracking interface is starting to come alive.

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