ProxyMan can now mirror motion capture clips.
One of the first demo character renders using the ProxyMan tool.
ProxyMan starts to wriggle! We're so close now...
Etching ever so closer to a first project with a regenerated ProxyMan.
Just lying in bed this morning and the place shook!
Reinvigorating an old character and animation project - starting with the eyes.
Unwrapping chrome ball images to use in environment mapping.
A new triangulation tool to add more markers to camera tracks.
New tracking cones pass assistant tool, for helping with QA'ing tracked camera results.
Here's an exercise I did in 3D projection from inside of Nuke.
I learned a new programming language this weekend.
Taking on new university studies.
Updating the program's start-up sequence.
A simple undo/redo stack system has been added to the Dark Room.
Multi-project editing support now available.
Extending the interface system to support multiple drawing contexts.