Hyperion now has physically correct depth of field, thanks to its internal camera and lens elements.
The Dark Room will be able to read RED raw images soon. Here's how, and why.
Hyperion gets early normal texture mapping, model surface details starting to emerge.
Hyperion gets some early camera ISO and lens t-stop controls.
I'm continuing to make small improvements to the website theme, here's a few more.
I've been taking the digital cinema camera out to capture morning sunrises, here's a few images.
Hyperion gets some more efficient refraction, thanks to some rewritten code.
Hyperion gets UV and texture coordinate system, with first IBL renders coming out.
I captured the Hobart waterfront fireworks for New Years Eve 2021/2022, here's the footage.
When learning something for the first time, you will probably make mistakes. Here's what I did.
WickedP's digital cinema camera is starting to get it's first custom programmed hardware.
I've added some CSS animation to the explore pages. Nothing fancy, just small steps forward.